How to Develop iOS Applications on Windows?

Do you wish to develop iOS app on a Windows computer? You may be considering quitting and getting a Mac computer instead since it’s complicated. Could you go through this guide before you do it? We go through six techniques for creating iOS and iPadOS apps on Windows.

Take advantage of our guide to getting started creating Android applications on Windows if you are an aspiring Android developer.

Why Is Building iOS Applications on Windows Difficult?

Without a Mac, it is hard to create iOS applications due to Apple’s walled garden. Only macOS supports Xcode, the only Integrated Development Environment (IDE) for developing iOS applications. Only with Xcode installed are crucial development functionalities available, like replicating an iOS device on a computer.

The sole method to post iOS builds to Apple’s App Store is utilizing software tools exclusive to macOS: Xcode, Transporter (a macOS-exclusive app), and the Altool command line application. This is in contrast to Google’s Play Store, which supports app uploading through a website. Without utilizing macOS, publishing an app on the App Store is almost impossible.

However, for many individuals, purchasing a Mac computer outright is not an option due to its high price. Thankfully, there are a few methods for creating iOS applications using just a Windows PC. One way involves accessing a macOS computer via Windows and making the entire programme using Xcode. Another option is to use cross-platform development tools to write the code on Windows. Continue reading to discover the particular choices for each of these strategies.

  1. Expo and React Native

Facebook’s Javascript framework for creating Android and iOS applications is called React native. Since React native enables the usage of native UI components, you can create applications that look and feel like they belong on iOS. Moreover, speed is improved over alternatives like WebView apps, which only generate responsive mobile websites. Due to React’s popularity, there are many helpful tutorials and tools available to help with your development.

When combined with Expo, a set of useful development tools, React Native becomes even better. The Expo Application Services (EAS), which provide a mechanism to create and publish your iOS applications in the cloud, are incredibly crucial for Windows developers. Although Expo is free, EAS is a paid service.

React Native has a drawback in that it executes Javascript rather than compiling it into native code, which means that even if performance is high, it won’t be the best.

  1. Flutter and Codemagic

The Dart programming language may be used to create cross-platform apps utilizing Google’s Flutter framework. Flutter and React Native differ primarily because Flutter doesn’t employ native UI components but compiles native code for even quicker performance.

Without a macOS machine, you may create and publish Flutter iOS applications using the premium cloud service Codemagic.

The fact that there aren’t as many resources accessible for Flutter and the Dart programming language as there are for React and Javascript is a slight drawback.

  1. Haxe

With the help of the programming language Haxe, you may create apps for a plethora of various operating systems, including iOS. If you want your application to operate on desktop, mobile, and the web, this is a fantastic option (both frontend and backend). Haxe may still be utilized to create iOS applications with a static UI, even though it’s incredibly popular with game developers.

Haxe is a master of none and a jack of all crafts. You may not get the natural look and feel of iOS that you would with React Native since it doesn’t have capabilities targeted exclusively to iOS app development, which is one of its strengths.

You have developed a new interest in programming. See which YouTube channels are the best for learning how to code.

  1. Adobe AIR

Adobe AIR could be the best option for you if you have already developed using Adobe Flash or Actionscript. Because of its Flash foundation, AIR makes it simple to create 2D games and other richly animated experiences across a variety of platforms with a single codebase. Using the AIR toolchain, you can create Android, iOS, and desktop app files on Windows. It becomes the quickest method for putting your concept on the screen when combined with Adobe Animate CC.

One drawback of AIR is its high battery and CPU utilization due to its vector-based visuals. Moreover, third-party software known as AIR Native Extensions (ANEs) is required to perform fundamental features like in-app purchases. Usually, they are not free.

The AIR platform itself might cost you money under Harman. If your annual income is less than $50,000, you are eligible to use Adobe AIR for free. But your application must have an AIR splash screen to use this free tier. Anybody generating more money must use paid levels beginning at $199 per year and without a splash screen.

  1. Get a Mac via the Cloud.

Paying to access a simple macOS system in the cloud is a viable but expensive solution. You can make periodic payments to service providers like MacinCloud, MacCloud, or MacStadium. If you want to use this approach, it’s advisable to rent the space for as long as is necessary to create and upload your app before canceling it. Using one of the development techniques mentioned above, you would do the majority of the programming on your Windows computer before sending the results to the macOS cloud instance for building and uploading.

  1. Set up a Virtual macOS Machine.

Installing a macOS virtual machine (VM) on your Windows PC will provide access to the whole macOS + Xcode development experience if you still want it. The native development tools that Apple intended for you to utilize to create iOS applications are all included, which is good. This solution allows you to complete everything design, programming, construction, and uploading to the App Store on macOS.


It’s good to know: want to release the most recent macOS version before the most recent macOS version? Get the beta version to get a head start on future features.

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